Conception and design of the game "what to do? The game about everyday life, morals and ethics."
Titelbild zu Conception and design of the game "what to do? The game about everyday life, morals and ethics."

Project Description

The bachelor project "what to do? The game about everyday life, morals and ethics" is an analogous parlor game for two to four people aged 14 to 99+. In a game of about 60 to 120 minutes, the players deal with ethics and morals. Minor private "sins" as well as major social issues are addressed.
The course of the game is characterized by event, knowledge and decision cards. Each card type initiates different interactions and makes different demands. The sum of the game-internal decisions of each player creates his ethical profile. The goal is to get to know ethical positions and one's own ethical preferences.
There are neither winners nor losers, no "right" answers and no "one truth". There are only good reasons. And discussion among the game players. In addition, the players can also consult ethical-theoretical knowledge in the form of an accompanying booklet.

Designer

Elena Wüllner

Illustrator

Elena Wüllner

Author

Elena Wüllner

Photographer

Elena Wüllner

Copyrights Pictures

Elena Wüllner



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